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been a while

Published March 04, 2006
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Well, its been a while since the last update, but I have been learning alot. I decided to develop a shareware game to see where it could lead.

Well, I am not exacly sure of the game name exacly, but I think something along the name of some monster is good. Ive nailed down alot of the AI and collsion detection stuff, as well as machine independent movement, bullet movements, gui elements, and I have ported the original game stuff from directdraw to OpenGL. I want to put this all into a kinda of action shooter that you can play co-op with possibly over the net, and maybe even throw in deathmatch levels.

I will be adding weapons, pickup items, more robust map system, more enemies, and I even want to maybe add RPG elements to the game, so you can pickup loot and sell/buy at towns. The game will still be very fast pace.

current game screen:

Previous Entry woot pixel movment works!
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