so, i have been playing with adding shadow mapping and I guess its not really so hard. The problem will be keeping the shadow map within the view frustum. For now I am just drawing the entire scene into the depth texture and it works ok for now.
I also got the ms3d animations working now. I am using that zombie model everyone seems to hijack from turbosquid just for testing.
No idea where I am going with this. Lel.