shadowers

Published July 20, 2008
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so, i have been playing with adding shadow mapping and I guess its not really so hard. The problem will be keeping the shadow map within the view frustum. For now I am just drawing the entire scene into the depth texture and it works ok for now.

I also got the ms3d animations working now. I am using that zombie model everyone seems to hijack from turbosquid just for testing.

No idea where I am going with this. Lel.

Previous Entry screwing around
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