🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Cross Platform Is Working

posted in noaktree leaves
Published May 03, 2008
Advertisement
I'm using OpenGL to push the pixels around. Enter GLUT. I've never used it before but it seems to be an easy way to get an app window and drawing surface on a lot of platforms. I've integrated it into my engine lib (dll on win32 and shared object on ubuntu). I'm happy to say the whole thing is compiling and linking on both platforms. Here are screen dumps of my test app running on both systems.



I need an x-platform image loading library that works well with OpenGL (any suggestions?). I was thinking of Devil.
Previous Entry Start up the engine
Next Entry Cult of Gameplay
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement