class pow_vector2;
class pow_vector3;
class pow_matrix33;
class pow_matrix44;
class pow_bezier2;
class pow_spline3;
Most of the work was pulled from an existing x-platform project I've developed (and not talked about MUAHAHAHAHA) during the past year. So it was very little work to get the POW engine this far. The rendering engine is a dynamic library (dll, so) so all tools and programs don't get bloated with a static lib.
I've received my prize pack from John Hattan. It's a bunch of crap he pushed off on me for drawing a logo. Remember? The contest none of you participated in? Suckers! There were some good finds in the box, a movie about the atomic bomb narrated by Shatner (gotta find a VCR to watch it), some rocky & bullwinkle episodes, and the best is a wooden castle model which I'll be blowing up with firecrackers at the start of July.
Oh, and that's me doing "The State of Disney" call on the phony phone-call album.