I am finishing testing Manic, a sweet, sweet fun filled game for WP7 devices. Hopefully testing goes smooth, and it will be uploaded to the marketplace later this weekend, or first of this coming week.
This update is short and sweet. Until next time...
Source
This update is short and sweet. Until next time...
Source
This weekend, I started to plan out on how to save the world data in chunks for my upcoming ProjectCube game. Just for fun and the simple fact it was easy to do, I tried saving a copy of the data using XNA's IntermediateSerializer. I knew it would be more bloated than something I could come up wit…
I replaced some of the textures for the cubes with a higher resolution one. Before was using a 16x16 texture for the cube faces, and now I have had my artist friend whip me some 64x64 textures, and I must say, it looks awesome! Up next will be spliting the world in a loadable format and load a set…
Got around and updated the site to the latest and greatest version of Graffiti along with replacing the comments with Disqus. I have to say, I really like Disqus so far, and was pretty simple to add to the website. All original comments are not lost, they just won't appear anymore (there weren't …
The other day I started to dabble with 3D aspect of XNA. Ran thru placing a model on the screen, and making a few simple shaders. Things were progressing very nicely, and thought, you know what? I have a pretty slick idea using very simple 3D tech. So I whipped up a new project, and started to work…
As 2010 starts to fade, a bright now year is just around the corner. Since it is a new year, most people start planning out new resolutions to hopefully accomplish in the new year. I'm not going to bore you with the list of mundane personal resolutions. Instead, I am going to list off a few regardi…
Can this be? Another part of my articles done and posted the same day!? Why yes it is! Part 5 of my I Can Has Platformer series has been posted for your viewing pleasure at SgtConker's, I Can Has Platformer (Part 5). This part discusses adding collectibles for our hero to collect while dodging/…
Part 4 of my I Can Has Platformer is finished, and can be viewed over on SgtConker's, I Can Have Platformer (Part 4). In this part, I give our hero a friend to play with, MuffinMan. He is such and evil, tasty little guy. He give trouble to our hero, and our hero has to squish the MuffinMan clone…
Is it just me, or did August just get blown out of the water? Anyways, I am *this* close (if you could see me, you'd see my index finger and thumb making a small gap to show how close) of finishing Part 4. All that is left is finishing the article's write-up and getting the code all nice and neat…
It can not be August already... *checks calendar again* Well damn, it IS August. Where did May, June, and July go? Well, I have been asked a few times when the next "I Can Has Platformer" part will be out, and I assure you I am not dead and didn't forget about it. I should be finishing up Part …
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