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My New RPG concept Game Theory

Started by
1 comment, last by fleabay 3ย years, 5ย months ago

DEL

1x Di-Spherical Fabric Moblizor Sim^3axis -5arms

2x Di-Energy Continuum Balbarined Life-Complex x 2 (LINKED) + 3x Sera-Cubes : Mini*3 to Strangeness*3

desc:

.CCED

Ru-bubbling Manifold Jester; DEL x 5-arms

###ARM-4 Perfect Edge Location

i. double -5arms to single

-----

DO THE WORK WITH HELP COMMS

Life-Complex Skeleton x 2

Complex-Continuum-Elemental Dimension Additional Layer

Perfect Immunity

Perfect Security/Remote Security Hardware

Perfect Maintenence

Perfect Facilitation

Perfect Romnation

PErfect Format/Anti-Sim Security Software

-----

SEMI-LOGIC

Time

Model

Formation

Hardware

Hot Program

Software

Cold Program

Wire

Stable Programming

-----

DO NOT FORGET NEW OWED LIFE

Contra-Dimension: Perfection

Other-Contra-Dimension: Absolution

Personal Dimension Off

Personal Dimension Start

Personal Dimension Clean-up

Personal Dimension Format

Personal Dimension Program

Personal Dimension Ruling

Personal Dimension Security Hardware

Personal Dimension Anti-Sim Hardware

Personal Dimension Sim Hardware

Personal Dimension Sim Software

Personal Dimension Anti-Sim Software

Personal, Dimension Tract

Personal, Dimension Movement

Personal, Dimension Alignment

Personal, Dimension Keycode

Personal, Dimension Neut

Personal, Dimension Calibrate

Personal, Dimension Code [SEMI-LOGIC]

Personal, Dimension Settings

Personal, Dimension Preferences

Dimensions On.

0=Build

Internal Builds

External Builds

Life Builds

Power Builds

Foodpets (High Quality Food Neutral-Form)

Upgrade Smurfs (Experience Nectar)

Monsters

Experience Points (Experience Nec, Monster Slays, Professions, Dungeon Matter, Other Player/Fortification)

Typesets 3/5/4/1: Slayer, Builder, Di/Warrior, Acrobat, Cogniser, Egnimagician, Porcipho; Fool, Magician, Sorceror, Magic-Cogniser, Cipher; Image-Cutter, Time-Splitter, Tos-Nopijo Person, Di-fold Monk, Tri-fold Priest

Capture Sold/Found/Built Device

Wealth and Prowess

Moderation and Coagulation

Armor and Magic Armor 355/11/7:

Wood, Stone, Metal, Iron, Steel, Bastle, Ruick

/Di-, Di-fold, Di-fold~waterfire 350, Tri-fold, water, fire, air, earth, sun, ver, esope

/Feathered, 1, 2, Hammered, 1, 2, Weighted, 1, 2; Glass 1, 2, 3, Dragon-Tip 1, 2, 3, 4, Farin Fera, 1, 2, 3, 4, 5; Metal-Category (a) Metal Gunsword, 1(Metal Gunblade), Metal Force Sword, 1 (Metal-Light) Sword,

Gun-Weapon (Any Degree; barrel, flute, cognise), 1, Di-item, 1, Di-Category 1(Di-fold Element Weapon), 2(Di-fold Metal Weapon), 3(Di-Fold Gun), 4(Tri-fold Weapon), 5(God Weapon), Starfold-Gearsets, 1

Experience Degrade if Untent (un-health high comfort tax) Comforting Time-Lapse (Long-Lasting supp:Wealth and depp:Prowess)

mFatih-fly and Faith-agility

Cryo-Techno Armor & Mass Degrade

Super-Retro Mentorhythmic Cipherhair,hood,helm Minds and Vehicles

Gameworld and World Inter-fold Mechanic Super-Style Transition Manifold (State-Lights are on or off)

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Ahh, so that's what an RPG game theory looks like.

๐Ÿ™‚๐Ÿ™‚๐Ÿ™‚๐Ÿ™‚๐Ÿ™‚<โ†The tone posse, ready for action.

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