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Latest rtx Activity
![The Bright Side of Ray-Traced Global Illumination](https://uploads.gamedev.net/tutorials/monthly_2020_11/46caac6464cb42d9bfe40c933c80d30d.Unity-Ray-Tracing-Global-Illumination-Thumbnail.gif)
[Recommended: read the original blog post "Unity ray-traced global illumination" for proper interactive content]
Let's get back to ray tracing with global illumination in Unity. Discover what global illumination is and choose the better fit for your game:
- Baked GI
- Screen-space Raster GI
- Screen-Space Ra…
![Forget Monochrome Shadows → Go Colored Instead](https://uploads.gamedev.net/tutorials/monthly_2020_11/large.5314b3b9fabc486fb04b8a42e844f28c.Unity-Ray-Tracing-Colored-Shadows-Thumbnail-v2.jpeg)
Learn how to render ray-traced colored shadows in Unity to give a unique tint to the style of your game. Real-time ray-tracing will do this for you.
[For better formating, read the original blog post here]
TABLE OF CONTENTS
The Goal: Level Up Your Visuals
Attempt #1: Semi-Transparent Colored Material
…
![The Dark Side Of Ray-Traced Ambient Occlusion (RTAO)](https://uploads.gamedev.net/tutorials/monthly_2020_10/large.9ec402204b5b4ab0a6824ab016074bf6.Unity-Ray-Tracing-Ambient-Occlusion-v2-Thumbnail-1024x576.jpeg)
In this post, you will learn the magic behind Unity Ray-Traced Ambient Occlusion (RTAO).
Today, you will see:
- What ambient occlusion will do for you
- The visual superiority of Ray-Traced Ambient Occlusion (RTAO) over Screen-Space Ambient Occlusion (SSAO)
Let's get your game to look the way you always in…
![5 Signs You Need Ray-Tracing Now](https://uploads.gamedev.net/tutorials/monthly_2020_10/large.88681c1a68184590b8f6bbecf03b9ed3.5-Signs-Need-Unity-Ray-Tracing-Thumbnail-v2.jpeg)
Developing your game in Unity? Then you need to pay attention to 5 signs that reveal you should to move into Ray-tracing.
Let's celebrate this new series on Ray-tracing in Unity here at The Gamedev Guru.
Woohoo!
Ok, that celebration will do for now.
In this new series, you will learn how to craft high…